This class implements the bound handling strategy random for the particle swarm optimization. More...
#include <random.h>
Public Member Functions | |
BoundHandlingRandom (bool reset_all) | |
The constructor. More... | |
std::string | GetName () |
Returns a string representation of this object. More... | |
void | SetParticleUpdate (Particle *p) |
Updates the position of the particle p according to the current position and the new (already calculated) velocity. More... | |
Public Member Functions inherited from highprecisionpso::BoundHandling | |
virtual | ~BoundHandling () |
The destructor. More... | |
virtual std::vector< mpf_t * > | GetDirectionVector (const std::vector< mpf_t * > &position, const std::vector< mpf_t * > &aim) |
Calculates the difference vector between the position and the aim. More... | |
Detailed Description
This class implements the bound handling strategy random for the particle swarm optimization.
If a particle would leave the search space, the new position is set to a random position inside the search space.
Constructor & Destructor Documentation
highprecisionpso::BoundHandlingRandom::BoundHandlingRandom | ( | bool | reset_all | ) |
The constructor.
- Parameters
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reset_all Specifies whether all position entries will be reinitialized randomly, or just the dimensions, which leave the search space.
Member Function Documentation
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virtual |
Returns a string representation of this object.
- Returns
- The name of the object.
Implements highprecisionpso::BoundHandling.
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virtual |
Updates the position of the particle p according to the current position and the new (already calculated) velocity.
The new position is calculated by adding the velocity to the position. If the new position would be outside of the search space bounds then the new position is initialized randomly. Afterwards the specified velocity adjustment is activated with suitable parameters.
- Parameters
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p The particle, which should be updated.
Implements highprecisionpso::BoundHandling.
The documentation for this class was generated from the following file:
- src/bound_handling/random.h